pub struct EffectClass<CF> {
pub factory: CF,
pub info: ClassInfo<'static>,
pub category: &'static str,
pub bypass_id: &'static str,
}
Expand description
Information about an effect component
Fields§
§factory: CF
The actual factory.
info: ClassInfo<'static>
Information about the component
category: &'static str
The VST3 category for this effect See here for a list of possible categories.
bypass_id: &'static str
All effects must have a bypass parameter. This is the unique ID for that parameter.
Auto Trait Implementations§
impl<CF> Freeze for EffectClass<CF>where
CF: Freeze,
impl<CF> RefUnwindSafe for EffectClass<CF>where
CF: RefUnwindSafe,
impl<CF> Send for EffectClass<CF>where
CF: Send,
impl<CF> Sync for EffectClass<CF>where
CF: Sync,
impl<CF> Unpin for EffectClass<CF>where
CF: Unpin,
impl<CF> UnwindSafe for EffectClass<CF>where
CF: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more